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I start with a warm midtone back ground. |
I then add a level and set it to multiply and add various textures. This will come in handy when I paint the algae covered rocks. |
Here I’ve created another level and have roughed in the drawing. It’s important to have good reference! |
Here I’ve created yet another level and set it to multiply to retain the texture underneath and roughed in the local color. |
Here I’ve created a level under the drawing layer and layed in the basic water color and value. |
This was a slight adjustment, but I didn’t like the angle of the head so I brought it down a little and fixed the beak. I also lightened the body of the heron a bit. |
Now it’s time to start roughing in color. It’s also the stage where I start to pull out some of the detail. |
I continue this on the rocks. I also roughly lay in the color for the dead grasses. |
Here I’ve created another layer for laying in final details. I go back and forth between my rough color layer and my final detail layer constantly. |
Here I went back to my final detail layer and continued on with the heron and the rocks. |
Here I finished things off by working out the grasses. I also darkened the bottom of the piece to balance it out a little better. |
I intended the piece to look as if the heron was fishing but I felt it still lacked a little of the “story” aspect to it, so I added the ripples of a fish just having hit the surface. |