Get to know your instructor, the main objectives for this course and the steps for research in the visual development process.
Visual Development & Production Design with Armand Serrano (Streaming)

Lessons
02 Researching Characters (Streaming)
Armand shows his research process to design a character.
03 Starting Visual Development (Streaming)
Review the four essential elements to be a good visual development artist while you start thumbnailing.
04 Designing Goliath (Streaming)
Armand shares his character design approach and the importance of a good research process.
05 The Armor Bearer (Streaming)
Transfer the result of your graphic research to your design.
06 Designing David (Streaming)
Review the character design process and the value of placing your character in the corresponding time to give them life.
07 Exploring Color – Goliath (Streaming)
Use the result of your research to add color and texture to your design.
08 Color Exploration – David & The Armor Bearer (Streaming)
Create a working lineup of character design that paves the way for art direction later on.
09 Building a Virtual Environment (Streaming)
Explore new tools to build the enviroment designed while Armand explains his Vi-En design approach.
10 Reviewing the Renders (Streaming)
Explore the 3D results to turn them in key frame illustrations.
11 Painting a Key Story Moment (Streaming)
Follow Armand´s painting process starting from one of the thumbnails he did before.
12 Developing a Hero Environment (Streaming)
Identify the hero locations that have to be individually designed: “Anything that has to be seen has to be built and everything that has to be built has to be designed.”
13 Final Review and Conclusion (Streaming)
Recap what Armand has reviewed during this course. Share your artwork with #VisualDeveloping