Wolfwalkers Early Design Work

Hopefully by now you have had a chance to check out the amazing, award winning film Wolfwalkers directed by Tom Moore and Ross Stewart.
If not I encourage you to stop reading this and go watch it! (I’ve embedded the trailer below)It’s available on AppleTV+ which you can get on pretty much any streaming device with a free trial.

It was developed by the amazing team at Cartoon Saloon over in Kilkenny, Ireland whom I was fortunate enough to get to visit in 2019 on one of my last international trips before the pandemic. While I was there I was working with the team doing some animation demos & lectures and I was treated to a behind the scenes look at the progress of the film. It wasn’t finished yet but it was clear already that it was going to be something very special.

Myself & Nick Burch with Tomm Moore and some of the Cartoon Saloon Crew in Kilkenny, Ireland. 

My history with Wolfwalkers goes back a little further than that though.  In 2017 the team at Cartoon Saloon reached out to me to get some tips on wolf animation and design. At the time I provided a few small demos for them and some wolf illustration ideas.  From there it evolved into them wanting to see some takes on how I would approach designing the two main characters of Mebh & Robyn in their wolf forms.  I was sent an early draft of the script and had a go at some designs.These were just meant for exploration. The model sheets were my attempt to find a middle ground between the flat graphic design of the film and a more 3 dimensional look. I was trying to strike a balance between a more “realistic” wolf and the beautiful 2D style that Cartoon Saloon is known for.  I’m glad they stuck with the more graphic look.  Ultimately, I think the final look of the characters in the film are much stronger than these early concepts but I wanted to share them with you. In the end, I was only on the project for a few days but it was great fun and I was happy to help.

 

Flash forward to December 2020 and my jaw hit the floor after watching the film. Both because of how beautiful of a movie it was but also I was shocked to see my name listed in the credits. There I am under the Visual Development/Concept Design section. This is a huge honor and a was a truly unexpected surprise. Most people don’t realize that simply doing work on a film does not guarantee you will get a credit. Film credits are not handed out like candy. Typically it is a negotiated part of a contract and requires some substantial contribution. In my case I did not request a credit and certainly didn’t expect one.

So a HUGE THANK YOU goes out to the directors  and to everyone at Cartoon Saloon for producing such a beautiful film and for allowing me to have be connected with it in anyway. Now go watch the movie already!